STUDIO 2 PUBLISHING, INC
13th Age: Gamemaster's Guide (2nd Edition)
13th Age: Gamemaster's Guide (2nd Edition)
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This reference guide for GMs includes additional information on the rules included in the Heroes' Handbook, as well as advice for running adventures and campaigns, setting material for the Dragon Empire, monsters, treasure, and a new introductory adventure.
A Whole Line of Supporting Books
All the adventures, settings, monsters, magic items, kin, and classes already published for 13th Age are compatible with this new edition.
In 2013, our game 13th Age showed fantasy roleplayers a way to combine vibrant storytelling with high-energy combat. Earlier, we had been the lead designers of 3rd Edition and 4th Edition of the world’s oldest roleplaying game, and in 13th Age we wrote for gamers like us, not for corporate shareholders. Our new second edition makes the game better, thanks to years of listening to fans and of testing ideas at our gaming table. The character classes have better options, the monsters are scarier, the magic items offer more choices, and the narrative rules are better defined. We hope you love it.
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