An expansion book for the Metal, Magic and Lore RPG, this book is preferred by experienced players and Game Masters alike. Includes rules for GMs and players to customize their campaigns; expanded combat includes rules for fending, collisions and pressing, throwing and and falling, flame damage and one of the flagship moments - two weapon combat. The economy and equipment sections include advanced racial alloys and weapons, master-worked armors and weapons, gemstones and greater detail on currency and trade. The magic system expansion includes a unique approach to customizing spells for thousands of new combinations to be created by GMs and players for their own games, the new magic of Alchemy €œ the ability to create minor magic items as is desired by players, collective casting abilities and a new Symbol family. The Journeyman's Rules are requires for players to fight the larger beasts presented in the Metal, Magic and Lore setting, and are an excellent compliment for complete versatility within the 5th Epoch Engine game rules. |
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